RUMMY GUIDE

Rummy Wiki - A Dictionary for Rummy Enthusiasts

Don't know the meaning of any rummy game related term? Just log into Rummy Passion! Here is a Wikipedia of rummy gaming vocabulary for card game lovers. Read this simple rummy guide. Gain knowledge and enjoy your favourite Rummy game.

Rummy Wiki

13 Card Rummy: A variation of rummy in which each player gets 13 cards.

101 Pool Rummy: A format of the Pool Rummy game, in which a player gets eliminated from the game on reaching 101 points.

201 Pool Rummy: A format of the Pool Rummy game, in which a player gets eliminated from the game on reaching 201 points.

Ace: The card marked ‘A’. It can be used as a card smaller than 2 to form a run as Ace, 2, 3 and also as a card bigger than King to form a run as Queen, King, Ace. However, each Ace carries 10 points.

Best of Two: It is a format of Deals Rummy where players play two rounds of the game. The player who has the highest number of chips at the end of the two deals is the winner.

Best of Three: It is a format of Deals Rummy where players play three rounds of the game. The player who has the highest number of chips at the end of the three deals is the winner.

Buy In: The entry fee or the cash amount a player has to pay in order to play a cash game.

Cash Game: A rummy game played with real money.

Chips: Virtual money. Rummy Passion offers free practice chips to the players so that they can hone their rummy skills and enjoy the game.

Closed Deck: The pile formed by cards that are left after distribution of cards to all the players and are placed face down. It is one of the two piles from which the players can draw cards.

Deadwood: Read Unmatched Cards.

Deal: The distribution of cards to all the players at the beginning of the game.

Dealer: There is a green coloured ‘D’ around one of the players. It is for the dealer who virtually distributes the cards. There is a toss at the beginning of the game and the player who gets the lowest value card is considered to be the dealer and always has the last turn.

Deals Rummy: A type of Rummy game that is played for a fixed number of deals without drop option – generally 2 or 3. It is like playing a Points Rummy game for a pre decided number of times. It has a concept of chips. All the players get an equal number of chips in the beginning of the game. The losing players surrender their chips to the winning player at the end of each deal. The player who has the maximum chips at the end of all the deals, is the overall winner.

Deck of Cards: A pack of playing cards. It has 52 cards of 4 different suits plus 2 jokers.

Declare: When a player accomplishes the goal of the game, i.e. melding his/her cards into valid combinations, he/she finishes the game by discarding a card to the finish slot. This is called declaring.

Discard: The act of dropping a card. Whenever a player picks a card, he/she is also supposed to ‘discard’ a card to the open pile.

Discard Pile: Read open pile.

Draw: Upon their respective turns, players have to pick or ‘draw’ a card from the open or closed deck.

Drop: It is the option that allows a player to quit the game, at any time during the game play. A player can exercise this option if he/she feels that his/her cards are not good enough. This is done to minimize one’s loss. If one ‘drops’ in the very first turn, one loses by a meagre 20 points. The opponent gets 40 points in case the player drops after the first turn.

Face Cards: Jack, Queen and King cards. They are also called Picture Cards and are 12 in number. Each face card holds 10 points.

Hand: The cards that a player gets at the beginning of the game to be formed into relevant combinations. Whatever cards a player holds, are referred to as his/her hand.

Impure Sequence: A collection of at least 3 consecutive cards of the same suit with a joker in place of a card. For example, ♠3, Joker, ♠5.

Joker: A card that can be used as a substitute for any card to form an impure sequence or set. It can be a printed joker or a wild card joker.

Meld: Any possible combination i.e. any run or set.

Melding: The act of forming relevant sequences and/or sets from the cards you get.

Open Deck: The pile of discarded cards i.e. the cards dropped by the players. Players can draw cards from either the open deck or the closed deck, but the cards must always be discarded to the open deck.

Points: Each card has certain value in points. For number cards, it is the same as their number or face value. Jack, Queen, King and Ace cards carry 10 points each. Points have negative value. The player who successfully melds all his/her cards first gets zero points and wins the game.

Points Rummy: A kind of Rummy game that is played for points, that have a pre-decided rupee-value. It is the fastest Rummy game, a session of which is over within a few minutes. The player who first melds his/her cards gets zero points and is the Winner. The points of the losing players are counted on the basis of their unmatched cards.

Point Value: Value in money that a point holds in Points Rummy game.

Pool Rummy: A version of rummy in which players collect or ‘pool in’ money to play the game. It is like playing the Points rummy game repeatedly. As and when a player touches 101 or 201 points, depending on the version, he/she is eliminated from the game. This continues till only one player is left, and this player is the winner.

Printed Joker: The joker card that is available with a deck of cards.

Pure Run: Read Pure Sequence.

Pure Sequence: A collection of a minimum 3 consecutive cards of the same suit, without the use of joker. For example, 2♠ ,3♠ ,4♠

Rummy:A card melding game of 2-6 players. The cards have to be formed into valid sequences and/or sets. There must be at least 2 sequences, with one of them being pure. For example, 2♠, 3♠, 4♠ is an appropriate sequence and 5, 5♠, 5 is an appropriate set.

Run: Read sequence.

Sequence: A collection of at least 3 consecutive cards of the same suit. It can be pure or impure.

Set: A collection of at least 3 cards with the same number/face but different suits. For example, 5, 5♠, 5

Show: When a player has melded his/her cards into runs and sets properly and has a minimum of 2 sequences with one of them being a pure sequence, he/she can make a show of his/her cards by clicking on 'finish'. The system then asks for a confirmation. Upon confirmation, the cards are shown. At that time, the player can check if all the cards are grouped. After that, he/she can select the option of declare and make a show.

Shuffle: After every rummy game, the cards are to be mixed well before beginning the next game. This act of mixing of cards to ensure randomness and hence, fair games, is called shuffling the cards. In the Online Rummy game, shuffling is carried out by a certified Random Number Generator (RNG) software.

Straight Run: Read Pure Sequence.

Straight Sequence: Read Pure Sequence.

Suit: One of the four orders in a deck of cards – Spades (♠), Hearts (), Clubs (♣), Diamonds (). There are 13 cards of each suit.

Unmatched Cards: The cards that are not a part of any combination. When a player declares, the loss of other players is calculated by counting the points of their unmatched cards.

Wild Card Joker: Any card selected randomly to be used as a joker. In case, the selected card turns out to be a printed joker, all the Ace cards are used as wild card jokers.

Rummy Tournaments: They are similar to tournaments in other games and sports. Rummy lovers from the whole country participate in them. Winners from different tables proceed on to the next round of the game. They offer an altogether different level of thrill and excitement. Also referred to as tourneys, they can be freeroll tournaments or cash tournaments.

Freeroll Tournaments: Rummy Tournaments that do not require players to pay any entry fee. Just a one-time deposit at the site is enough to make a player eligible to take part in them. If you win, the prize money gets added to your account. However, if you lose, nothing is deducted from your account. They generally witness heavy participation of players.

Cash Tournaments: Rummy Tournaments that require the players to pay a minimal entry fee to enroll and play. As compared to freeroll tourneys, cash tourneys witness lesser competition so that it is easier to win

Winner: The player who successfully melds his/her cards first of all and declares.

To Conclude

We have attempted to cover all the terms related to the 13 Card Indian Rummy in this Rummy Wiki. However, if you still have any dubiety regarding any game related terminology, please feel free to contact the friendly and professional Customer Support services of Rummy Passion. We can be contacted via phone, live chat or email and would be glad to help you.