Deals Rummy is an online variation of Rummy family of games played between 2 or 6 players and is available in 2 deck or 3 deck options. It is similar to a situation in which Points Rummy is played consecutively 2 or 3 times and the grand total of chips decides the winner. Here I say Chips and not points; the two are not to be confused. This gives an edge to Deals Rummy Online as compared to other Classic Rummy Variations. Let’s see how.
In 13 Cards Deals Rummy we play with chips which are equally distributed among all players at the table. The number of chips depends on how many decks are being used - 2 or 3 decks. The Rummy Passion intelligent server will multiply number of decks selected with 80 chips. The biggest difference between Deals and other variations of 13 cards Online Rummy is that the winner of every deal/ hand will get the chips lost by all other players and the player with maximum chips after 2 or 3 deals will be the ultimate winner. In Online Pool Rummy we keep on playing hands till the time magic number of 101 or 201 points is met by all losing players. In contrast, in Deals Rummy we play predefined 2 or 3 hands.
So what are we waiting for? Let’s learn the rules and strategies of Deals Rummy Online and get the best out of it.
In the Deals Rummy tab within the Rummy Passion Lobby, you can select the table from your desirable set of options: which are number of Deals, Entry Fee, Prize and Sitting. Once you shortlist the table and click on the JOIN button, a table window will pop up with selected parameters. In the table window you will see a ‘SIT HERE’ option and when you click on any sit here area, you will occupy that particular seat. Subsequently your selected avatar, your username along with default chips of 160 or 240 will be displayed there.
In Deals Rummy, the game actually starts when all the seats are occupied in both 2 player and 6 player games. So chances are that you’ll have to wait for other players to come and complete the table for the game to commence. Or, you may be the last player who completes the Rummy Circle of players on table and the game begins as soon as you join.
Game Starts - The Rummy Passion server will randomly give one card to every player and turns will be decided on the basis of descending order of cards. This simply means that the player with highest value card will get the first turn and so on. After a toss, 13 random cards will be equally distributed to every player on the table and then one card will be opened and placed on the open deck. The toss winning player will either pick a card from the open deck or from the closed deck and further discard 1 card of now 14 cards in hand after grouping cards. The game will carry on this way till one of the players makes a valid declare. RummyPassion provides a ‘Sort’ button for convenience of players to separate all 4 suit cards and further the cards in a particular suit in ascending order.
Making Valid Groups - The primary objective of the game is to make valid groups before any of your opponents; and declare your cards. In order to make valid groups, you have to pick and discard cards multiple times. Once you have made valid groups, you can click on the finish button. You will get 30 seconds on each turn and a buffer of extra 40 seconds to use in same game. Please note that rules apply to a valid declare. According to the rules, you need minimum of 2 sequences, out of which 1 must be pure. You can have a maximum of 2 sets per hand. If your cards don’t qualify for this thumb rule then your declare is considered as an invalid declare and you lose 80 chips.
Drop Option - Many times cards in hand are not favorable and you may wish to leave the hand. This allows you to lose minimum chips. Keeping this in mind, Rummy Passion has a drop option available which helps the players to drop their respective hands in case of unfavorable cards. There are two types of drops which are as follows:
Please keep in mind that you can only exercise the drop option before picking a card. If you pick a card, you will have to discard it in that turn and wait for the next turn to drop the hand. Also, you cannot drop if only 2 players are actively playing.
Finish/ Declare - Once you have valid sequences/ sets, you should declare your cards by clicking on ‘FINISH’ button on your turn. Once you click on finish, the system will take a confirmation from you just to make sure you have not clicked finish by mistake. After confirming the same, the system gives you 30 seconds to rearrange your cards in order to make valid groups. Once you are done with rearranging then you need to click on declare and confirm the action. Rummy Passion intelligent server will check your cards instantly. In case the declare is valid, it will announce the same to other players. Then it gives 30 seconds to opponent players for them to make maximum valid groups so they lose minimum chips.
After confirming Declaration, there are two scenarios which are as follows:
Hand Winning - As you are aware by now, you need to make valid groups of at least 2 sequences out of which 1 must be pure and or maximum 2 sets for that specific deal. It is recommended to make 3 groups of 3 cards and 1 group of 4 cards.
Score Board - The Score Board shows the status of previous deals including all players’ chips, winner of previous deals and chips transactions. It is clearly visible to all players to help them make their strategies and act accordingly.
Suits don’t make any difference while calculating chip value. For example: all aces of any color have a value of 10 each. It is the same way for all cards. All cards from 2-10 have a value equal to their face value and all the photo cards including Aces have a chip value of 10.
DEALS RUMMY & JOKER
DEALS RUMMY DECK SYSTEM
WINNING AND CALCULATION
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