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* You must be 18+ to play real money rummy. Rummy is a game of skill. Winning cash is dependent on the skill of an individual in regards to the game of Rummy. Play responsibly. Game certified by iTech Labs Australia.

Rummy, or more specifically Indian Rummy, is a card game where the objective is to match cards of the same rank, or same suit to form melds. Rummy has traditionally been played offline, but with the advent of the internet, rummy enthusiasts have moved to Rummy Passion, an app that offers the best online Rummy gameplay experience in India.

Although Rummy is an extremely popular means of entertainment, the mystery behind its exact origins is still unresolved. Some say it evolved from the Spanish game of Conquian, while others claim it to have some Chinese connection. It is also believed that Rummy might be a variation of Poker, often being associated with Rum Poker which was frequently played in the 1930s. Regardless of its history, the 13-card Indian Rummy game is undoubtedly the most popular around the world today.

Is the 13-card rummy your favourite card game too? Have you been playing it with your friends and family for many years and have recently heard about its digital version? Although, the rules of playing rummy the traditional way and online are the same, yet as a beginner, you might need some time to get acquainted with playing rummy online. This guide is the most comprehensive introduction to playing online rummy on the internet and we hope that will be helpful for you.

If you love playing cards you can easily learn how to play rummy, the most popular card game in India. You can play rummy online while idle in the office, during commute/travel, while waiting for someone, or simply to relax in a 5-minute break.

Objective

Indian Rummy(alternative spelling Rami), hereafter referred to as just Rummy, is played on 2 player tables or 6 player tables. One deck of cards is used in 2 player tables and two decks of cards are used in 6 player tables. The goal of the game is to arrange all 13 cards into sequences and sets. Minimum 2 sequences are required out of which 1 must be pure (a sequence made without a joker) and the second sequence may be pure or impure. In order to make pure groups, you can make a maximum of 2 sets (same cards of different suits). To win, players must complete all these melds before their opponents, being the first one to hit the Declare button.

Toss in Rummy

The first step is making a Toss to decide which player will make the first move and the order of the turns. A random card is dealt from the closed deck to every player. The one who receives a card with the highest value, is given the chance to play the first move. The cards dealt for a toss are all shuffled back into the closed deck. After the Toss Winner, the turns move in clockwise order.

Card Dealing

After the toss, every player is randomly dealt 13 cards. The first card of the pack is placed in the open deck to show that the game has started. The rest of the cards are placed face down in the closed deck spot on the table.

At the beginning of the game, a card is picked at random from the closed deck. All cards of the same value as the card randomly picked are deemed as wild card jokers for that particular game. For example, if the random card picked up is a Q♠, then all queens, irrespective of their suits, will act as a wild card joker for that particular deal.

In case, the joker card selected happens to be the printed Joker, then players are allowed to use the Ace card of any suit as a joker in the sets and sequences they make.

Gameplay

The game begins after all players on the table are dealt 13 cards each.

In Rummy Passion, the cards are dealt using an RNG (Random Number Generator) software, certified by internationally renowned iTech Labs, Australia. As the name states, an RNG software uses a complex algorithm for card dealing, thus ensuring cards are randomly dealt to players without any scope of cheating in card dealing.

On his turn, each player picks the top most card either from an open card deck or the closed card deck. After picking the card, they have to discard one card to the open deck. Remember, at any given time, the total number of cards in a player's hand remains 13.

the total number of cards in a player's hand remains 13. The player seeks to meld all cards into valid sets and or sequences. Players can use one or more than one joker card to complete their sets and sequences. Once all the sets and sequences are complete, one can declare by moving a card to the 'finish' spot on the game table.

Declaring

Making a Valid Declaration in rummy is required to win a game.

  1. You must have at least 1 Pure Sequence
  2. You need to have two sequences, where one must be a pure sequence, the other can be either pure or impure
  3. The remaining cards must be arranged in either valid sets or sequences
  4. There must be no deadwood or stray cards in your hand.

Please note that if two packs of cards are being used in the game, you cannot use the same card twice in a set. For example, 9♠, 9♠, 9 is not considered a valid set and will make your declare an invalid one.

The declaration must be valid. An invalid declaration makes the player lose the game.

Understanding Sequences and Sets

To make a valid declare in rummy, players must arrange their cards into sets and sequences. Players must ensure at a minimum of two valid sequences, of which at least one must be a Pure Sequence. The remaining cards can be arranged in either valid sets, or additional sequences. To understand the difference between sets & sequences, take a look at the examples below:

Pure Sequence

By definition, a Pure sequence is a group of 3 or more consecutive cards belonging to the same suit, and without including a Joker. Here are some examples

4♣, 5♣, 6♣, 7♣ (Pure sequence with 4 cards, without a Joker)

A, K, Q (Pure Sequence with three cards)

Impure Sequence

An Impure sequence is where you combine three or more consecutive cards of the same suit, using one or more joker cards. For example:

2, PJ, 4, 5(Impure sequence of four cards with a Printed Joker (PJ) to substitute 3 of Hearts)

7, 8♠, Q, J♠ (Impure sequence with 4 cards, where Q, is the wild card joker substituting 9♠ )

5♣ , PJ, 7♣ (Impure sequence with 3 cards, where printed joker substitutes the 6 of clubs)

Set

A set is a group of three or four cards having the same value but belonging to different suits. To illustrate, see the examples below:

8, 8♣, 8♠, Q (A set made without using Jokers)

Q, 2♣, 2 (A set of three cards without using Joker)

5, PJ, 5♣, 5♠ (A set of 4 cards with a Printed Joker)

9, Q♠, 9♠ 9 (A set of 3 cards with Q♠ being the wild-card joker)

Note: You cannot group two or more cards of the same suit in a set, as it will be declared invalid. For example, 2, 2♣, 2♣ will be an invalid set since it contains the two of clubs twice. To make it valid, you must replace the second 2♣ with either a Joker card, a 2 or 2♠

In the image above, you can also see a couple of stray cards that are not part of any meld. These are known as the deadwood cards, and must be discarded at the earliest.

In order to play online rummy effectively, you need to set your priorities right i.e., first focus on making a pure sequence, then the second sequence (either pure or impure) and then group the remaining cards into valid sets or sequences.

The strategy is quite different while playing with 1 deck (2 players table) or 2 decks (6 players table) cards. With one deck, the game runs very fast. You can count the cards which are discarded by the opponent player and make your strategy accordingly, whereas, in a 2-deck game, it is a little difficult to keep note of all the cards.

Rules to use the Joker

The existence of Joker makes rummy more exciting and interesting. Joker is no doubt the game-changer in the online rummy card game. There are two types of jokers

  • Printed Joker – There is one printed joker in every deck of cards.
  • Wild card joker – After cards are dealt amongst players, a card is randomly selected which then acts as a wild card joker for that particular game/deal. All cards with the same face value as the selected card act as a wild card Joker for that particular game. If the selected joker is a printed joker, then all Aces are considered as wild card jokers.

Usage of Joker

  1. Picture joker and wild card jokers can be used to complete any impure sequence or a set.
  2. The wild card joker and printed joker are treated equally in the game of Indian Rummy.
  3. If the opponent player discards the joker by mistake, then other players at the table cannot pick it up.
  4. A joker can be picked from the open deck provided it is the first turn of the game.
  5. A joker can be picked from the closed deck by the player at any time as long as it is that player's turn to pick.
  6. A joker card carries no points.

Rummy Points Calculation

In rummy, each card carries points, except for the Joker card that carries no points. Players who lose, get points based on their hand score. Here's how each card is valued in rummy.

CARDS VALUE
All numbered cards from 2 to 9 Carry their face value. For example, an 8 of any suit will carry 8 points.
Ace, Jack, Queen, King (High-value cards) Carry 10 points each
Printed Joker and Wild Card Joker Carry zero points

The Joker card carries no points. Points for all cards that are not arranged in sets and or sequences are added up for each losing player at the end of the game. A losing player can get 80 points at the most, even if his or her hand score adds up to more than 80 points.

Calculation of Points for Losing Players

CONDITION POINTS CALCULATION
Player has only made sets and impure sequences, and there's no Pure sequence Value of all cards is added. Capped at 80 points
Player has made the pure sequence, but not made a second sequence Value of all cards except those in the Pure sequence are added, capped at 80 points
Player has made 2 sequences, one of which is Pure, but remaining cards have not been arranged Value of cards that are not arranged in either set/sequence are calculated
Initial Drop Player gets 20 points
Middle drop Player gets 40 points
Wrong Declare Player gets 80 points
Missing 3 turns consecutively Player gets 80 points as it is considered as a Middle drop
Leaving Table after picking a card Considered as Middle drop, player gets 40 points
Leaving Table without picking any card or playing a turn Considered as Initial Drop, player gets 20 points
An opponent declares, when you've not even played your first turn You get only half the points of your hand score

An Example of Point Calculation

Here the J♠ is considered as a wild-card Joker

Drop Option In Rummy

What is the Drop Option? It's your gateway to leave a game mid-way without gaining as many points as upon losing a game or making an invalid declare. There's more, you get two chances to drop as follows, and your points are calculated accordingly:

  1. The Initial Drop: When you click on the green drop button without playing any moves, you are opting for an initial drop. This option costs you just 20 points, and can be useful when you haven't got a good rummy hand.
  2. The Middle Drop: You are in the middle of a game, and realize the game is not going in a favourable direction, no matter what strategies you employ. To reduce your points, it's best to go for the middle drop and lose the game by just 40 points.

The Drop option is available for almost every rummy variant, with a couple of exceptions:

  • Players cannot opt to Drop in a 2-player Deals Rummy Game
  • In 201 Pool Rummy, the Initial drop costs 25 points, whereas the middle drop costs 50 points.

In all variants of Rummy Games, if a player misses three turns in a row or consecutively, they will get dropped from the game (treated as a middle drop). Their points will be calculated based on their hand's score, the maximum points being 80.

To drop the game, the player should not have picked a card from the open or closed deck in that particular turn.

In case you get disconnected, you can ask to be either dropped after three missed turns or, you may ask to remain at the game table till you are connected again.

What if You Miss Three Moves?

In 2 player games, if a player misses 3 turns in a row, he/she will be automatically dropped from the game with a score which is equal to 80 points or the actual hand score, whichever is lower.

In more than 2 player games, if a player misses 3 turns in a row, he/she is dropped automatically from the game with a middle drop score.

Rummy Game Variants

In rummy, there are 3 main variants apart from the tournaments These include.

  • Points Rummy: Popularly known as the quickest version of Indian rummy, Points rummy is preferred by 40-45% of rummy lovers. Also known as the 80-point game, the objective here is to quickly form valid melds, and declare before any other opponent. To know the rules in detail, click here.
  • Pool Rummy: Pool Rummy is a multi-deal variation of Indian rummy, comprising two sub-variants, i.e., 101 Pool and 201 pool Rummy. The objective is to keep your score at the lowest by outwitting opponents deal after deal until you remain the last one on the table after eliminating every opponent. There's much more to this variant which you can learn here.
  • Deals Rummy: Another interesting variant of the 13-card game, in Deals Rummy, players usually play 2-3 rounds in a game, and at the end, the player having the maximum chips is declared the winner. To know more about how to play deals rummy, click here.
  • Rummy Tournaments: Rummy tournaments are meant for those who love fierce competition. The gameplay is similar to deals rummy but with many more competitors vying for the final prize. At Rummy Passion, you can participate in both Freeroll and Cash Tournaments and win grand rewards. Take a look at the latest tourneys here.

Tips for Choosing the Right Table

These tips given here will help you select the right table at the right time, thereby helping to maximise your chances of winning. After you've decided upon the game variant you wish to play, it's time to select the right table.

  • If you are new to online rummy, it's best to start with the low value tables first. Carefully assess the betting amount and the value of risk you are putting yourself into, before joining a table. For example, if you wish to play Deals Rummy, as a beginner, you must go for a 2-player BO2 Deals Rummy table having a low betting amount (Entry Rs 5, Rs 10, etc.)
  • However, if you are confident of your rummy skills, you must opt for a higher value table depending upon your proficiency in the game and the time you are willing to spare. For example, if you wish to play a quick game, yet want it to be challenging, opt for a Points Rummy table with Point value above 020 or above.
  • You must remember to make a thorough risk analysis of the betting amount and your capability to win a game before joining the game table.

Common Terms in 13 Card Online Rummy

Playing rummy online is also a good source of earning money online for professional players. The trick is that you need to be very attentive, focused, good at card counting and keep an eye on the cards picked and discarded by opponents. With some practice, you can get a hold of all these things and win and earn money while playing rummy. Here's the rummy glossary you must know by heart.

  • Deck of Cards: It is a standard collection of 52 playing cards comprising four suites. There are 13 cards belonging to each suit, numbered 2 to 9, apart from the Ace, King, Queen and Jack.
  • Chips: Chips are virtual currencies, mostly used in Deals Rummy and the Practice games to aid in playing at Rummy Passion.
  • Draw: To draw a card means to pick up a card from either the closed or open decks. In each turn, players draw a card from either pile and discard another one to ensure only 13 cards remain in their hand.
  • Discard: In each turn, players must pick one card and let go of another one, often that they least require. The action of dropping the said card is known as discard. All discarded cards form part of the discards pile, and subsequently, the Open Deck.
  • Points: Points are the values each card holds. A player accumulates points based upon the ungrouped cards in their hand, determining their hand score.
  • Drop: In rummy, players have the option to leave a table in between, with fewer points as compared to facing a loss. It is called the drop option. Players can either opt for an initial drop (20 points) or a middle drop (costing 40 points).
  • Face Cards: All Kings, Queens and Jacks are known as the face cards, carrying the highest value of 10 points each. Along with the Aces, they are also referred to as the High-Value Cards.
  • Meld: The sets and sequences players form while playing rummy are commonly known as melds. These comprise Pure sequences, Impure sequences and sets.
  • Deadwood Cards: --In rummy, any card in a players' hand that cannot be compiled into a valid set or sequence is known as deadwood. It is best to get rid of deadwood cards as early as possible in the game.
  • Finish Slot: As soon as you've completed all your melds, you must hit the game table. However, before declaring, you must discard your last card to the finish slot on the right. After you do so, the only option remaining with you is to sort and arrange your cards into valid melds and hit the declare button.
  • Buy-In: It is a term often used in Pool Rummy. Players can re-enter a game of Pool Rummy, even after being eliminated if they fulfil a certain criterion. It is also known as the rebuy option in Pool Rummy.
  • Closed Deck: The closed-deck comprises all the unopened cards or cards that are laid face down on the table. Players can pick up cards from the closed deck upon their turn and do it often so as to not reveal their strategy to opponents.
  • Open Deck: The Open Deck is a pile of cards lying face up, which every player can view. Any player can pick up the topmost card from the open deck upon their turn.
  • Discards Pile: The discards pile consists of all the cards discarded by players on the 13-card table. It also combines to form the open deck, which means a card once discarded by a player can be picked up by the next in turn.
  • Deal: To deal means to distribute 13 cards each to every player on the table. In Deals Rummy and Pool Rummy, it also signifies the number of rounds played from the beginning until the end of a game.
  • Declare: To declare the game means you have arranged all your cards into valid melds, including at least two sequences, of which one is a Pure Sequence. Being the first to make a valid declare makes you a winner in the game.

Rummy Game Table

Rummy Passion promotes a vibrant, secure and exhilarating gaming experience as shown in the following screenshot.

Starting from the top left, moving clockwise, the features on Rummy Passion's tables include:

  • The arrow key (←) marks the exit button.
  • The ₹+ allows you to add cash in the middle of a game.
  • The symbol denotes the strength of your internet connection, helping you identify the right spot for a stable connection while playing the game.
  • Clicking on << will allow you to view all the discarded cards.
  • The Green drop button allows you to drop out of the game quickly
  • You can click on the Add Game button to access our Multi-Table Feature, allowing you to play up to 3 games at a given time. The other two games are displayed alongside the add game button so that you can monitor your turn simultaneously.
  • The last is your profile icon, displaying your move timer, as well as the time remaining out of the additional 30 seconds you get in a game.

System Requirements to Play Rummy Online

The Rummy Passion App can be downloaded and accessed on any device, be it an android, iOS or Windows. However, certain system requirements must be met to ensure the smooth functioning of the game. Of these, a smooth working and stable internet connection on your smartphone, laptop, tablet or PC is a must. For other necessities, you can quickly refer to the table below:

CONFIGURATION MINIMUM REQUIREMENT
Android C6.0 or above
iOS 10.0 or above
Windows Windows 10 or above
Processor Speed 1200 MHz or above
Screen Resolution 1280 X 1024 or above

In a Nutshell

Rummy is an exciting card game, easy to learn and play that not only entertains yet is also a good source of acquiring new skills. Time management, stronger observation power, clear decision making, better planning and mental agility are some skills players have acquired over time by playing the game regularly. Are you excited to find out how you can fare amidst the competition at our vibrant rummy tables? The first step must be to download the Rummy Passion App. To stay abreast of the latest offers at Rummy Passion, do keep an eye on our Promotions page.

Do you wish to learn how to play rummy in Hindi? Click here!

Note: This article has been compiled by experts from the Rummy Passion team.

Reference:

"History of Rummy" in Roya, Will (2021). Card Night: Classic Games, Classic Decks, and the History Behind Them. Black Dog & Leventhal Publishers. ISBN 9780762473519.

Parlett, David (1978). The Penguin Book of Card Games. ISBN 978-0-14-103787-5.

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